Geographic area:
Fox River Valley (starting point)
Milwaukee/Madison (endpoint?)
How did they meet?
The PCs were attempting to go to Madison in possession of a valuable artifact.
Session 1:
Players will gather information and resources and coordinate transportation out of the FRV. PCs start in Wittman Hub. Floyd is in possession of an engineering notebook which has notes and plans for a mysterious device.
Players approach Abby Adams who notices that they are in possession of a mysterious notebook and directs them north toward a driver. On the way, players encounter Miles Wu who tries to intimidate them and fails.
Players talk to a merchant from Wittman Exodus who directs them towards Jared Meuller. Jared gives them a ride to Madison for 3 credits after seeing a couple pages from the notebook. Jared discloses that he wants the notebook because it contains plans for a device of value to the Trailvyne Trading Company.
PCs arrive at Capitol Square Market and look for a place to sleep. They intimidate an innkeeper into telling them that the Lorekeepers have gone underground in Madison.
They return to the warehouse and a TFP watchman approaches them. They are authorized to stay the night on the condition that they stay away from the couches in the warehouse. The characters are woken up by loud noises outside.
TFP tries to get the players to fight for them by arming them with muskets, but the players flee instead.
Group 5 Page
PCs:
Tyler (GM)
Graham: Saul Leitmann
http://hellwaukee.wikispaces.com/saul+leitmann
Justin: Lawrence Kraft
http://hellwaukee.wikispaces.com/Lawrence+Kraft
Kyle: Floyd Crane (Weatherspoon)
http://hellwaukee.wikispaces.com/Floyd+Weatherspoon
Sarah: Eliza Crane
http://hellwaukee.wikispaces.com/Eliza+Crane
Geographic area:
Fox River Valley (starting point)
Milwaukee/Madison (endpoint?)
How did they meet?
The PCs were attempting to go to Madison in possession of a valuable artifact.
Session 1:
Players will gather information and resources and coordinate transportation out of the FRV. PCs start in Wittman Hub. Floyd is in possession of an engineering notebook which has notes and plans for a mysterious device.
Players approach Abby Adams who notices that they are in possession of a mysterious notebook and directs them north toward a driver. On the way, players encounter Miles Wu who tries to intimidate them and fails.
Players talk to a merchant from Wittman Exodus who directs them towards Jared Meuller. Jared gives them a ride to Madison for 3 credits after seeing a couple pages from the notebook. Jared discloses that he wants the notebook because it contains plans for a device of value to the Trailvyne Trading Company.
Session 1 Vignettes
Session 2:
Players arrive in Madison at the abandoned dorm room.
Joye Scrivener gives directions toward the market and attacks Floyd.
PCs continue past a small warehouse.
PCs arrive at Capitol Square Market and look for a place to sleep. They intimidate an innkeeper into telling them that the Lorekeepers have gone underground in Madison.
They return to the warehouse and a TFP watchman approaches them. They are authorized to stay the night on the condition that they stay away from the couches in the warehouse. The characters are woken up by loud noises outside.
TFP tries to get the players to fight for them by arming them with muskets, but the players flee instead.
Session 2 Vignettes
Session 3:
The party returns to the market.
The party goes to a synagogue.
The party trades a musket for a tent, hydrogen peroxide, and a burlap sack.
The party finds the Lorekeepers at the old UW-Madison campus.
Session 4:
The party takes the notebook to the Lorekeepers.
Jared begins taking the party to MKE.
Two mercenaries attack the party at the Johnson Roadhouse.